![]() The irony is that I loved DAOC back in the day and would probably have been up for that in and of itself. It was Dark Age of Camelot 2, only set in Tamriel. ![]() The basic fact is that regardless of Zenimax's claims, The Elder Scrolls Online wasn't really The Elder Scrolls Online. Can it make it the game I wanted? Unlikely. It's called 'One Tamriel', and it finally opens the world up to be the kind of free-roaming RPG The Elder Scrolls is known for being. The other week saw by far the biggest change to the game - indeed, one of the biggest to any MMO I can think of since Square took Final Fantasy XIV back off the shelves to rebuild it and make it good. People hate the tutorial islands? Kill the tutorial islands! People won't pay a subscription fee? Kill the subscription! That said, I do admire the fact that the creators have spent their time since launch trying to fix it. Believe me, I wanted to dig it, but nothing this side of Planescape Torment Kart could have felt more not like the game it was meant to be without being part of some fever dream. ![]() I make no secret of not having liked The Elder Scrolls Online.
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